PS5 Best-Seller, NS Sales Fall 69% YoY – Americas Hardware Estimates for April 2024

The PlayStation 5 was the best-selling console in the Americas (USA, Canada, & Latin America) with 306,150 units sold for April 2024, according to VGChartz estimates. The PlayStation 5 has now sold an estimated 24.02 million units lifetime in the Americas.

The Nintendo Switch was the second best-selling console with an estimated 148,840 units sold to bring lifetime sales to 53.30 million units. The Xbox Series X|S came in third place with 122,006 units sold to bring its lifetime sales to 17.23 million units. The PlayStation 4 sold an estimated 965 units to bring its lifetime sales to 41.54 million units.

PS5 sales compared to the same month for the PS4 in 2017 are up by nearly 53,000 units, while the Xbox Series X|S compared to the same month for the Xbox One are down by nearly 97,000 units. PS4 sold 253,634 units for the month of April 2017 and Xbox One sales were at 218,810 units.

PlayStation 5 sales compared to the same month a year ago are down by 107,416 (-26.0%). Xbox Series X|S sales are down by 105,480 units (-46.4%) and Nintendo Switch sales are down by 330,592 units (-69.0%). The PlayStation 4 is down by 5,767 units (-85.7%) year-over-year.

Looking at sales month-on-month, PlayStation 5 sales are down by over 334,000 units, Xbox Series X|S sales are down by over 120,000 units, and Nintendo Switch sales are down by nearly 123,000 units.

2024 year-to-date, the PlayStation 5 has sold an estimated 1.97 million units, the Nintendo Switch has sold 0.96 million units, and the Xbox Series X|S has sold 0.89 million units.

Monthly Sales:

Americas hardware estimates for April 2024 (Followed by lifetime sales):

PlayStation 5 – 306,150 (24,016,755)
Switch – 148,840 (53,297,007)
Xbox Series X|S – 122,006 (17,226,431)
PlayStation 4 – 965 (41,539,738)

USA hardware estimates for April 2024:

PlayStation 5 – 258,108

Switch – 125,547
Xbox Series X|S – 103,032

PlayStation 4 – 825

Weekly Sales:

April 13, 2024 hardware estimates:


PlayStation 5 – 84,132
Switch – 41,869
Xbox Series X|S – 33,492

PlayStation 4 – 248


PlayStation 5 – 70,952

Switch – 35,315
Xbox Series X|S – 28,452

PlayStation 4 – 212

April 20, 2024 hardware estimates:


PlayStation 5 – 136,938
Switch – 56,336
Xbox Series X|S – 43,615

PlayStation 4 – 265


PlayStation 5 – 60,524

Switch – 33,167
Xbox Series X|S – 24,798
PlayStation 4 – 208

April 27, 2024 hardware estimates:


PlayStation 5 – 69,850
Switch – 34,467
Xbox Series X|S – 28,720

PlayStation 4 – 238


PlayStation 5 – 58,981
Switch – 29,082
Xbox Series X|S – 24,265

PlayStation 4 – 204

May 4, 2024 hardware estimates:


PlayStation 5 – 80,323
Switch – 33,082
Xbox Series X|S – 30,255

PlayStation 4 – 235


PlayStation 5 – 67,651
Switch – 27,983
Xbox Series X|S – 25,517

PlayStation 4 – 201

VGChartz Methodology: Hardware estimates are based on retail sampling and trends in individual countries, which are then extrapolated to represent the wider region. This typically allows us to produce figures that end up being within 10% of the actual totals.

This data is regularly compared against official shipment figures released by the console manufacturers and figures estimated by regional trackers with greater market coverage than ourselves. We then update our own estimates to bring them into line with those figures. This can result in frequent changes often within a short space of time, but we feel it’s important to prioritise accuracy over consistency.

Note that our estimates are based on sell-through data (units sold to consumers). In almost all cases the figures released by console manufacturers are based on shipment data (sell-in), where as soon as a device has left the factory and entered the supply chain for delivery it is considered a sale. This is why there is always a difference between the companies’ figures (sell-in) and VGChartz estimates (sell-through), even after we’ve made adjustments. The one exception to that is when a console has been discontinued and the remaining stock has finally sold out – at that point the figures will match.

A life-long and avid gamer, William D’Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can contact the author on Twitter @TrunksWD.

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